Conversation

Moved to @ube@tsundere.love

proprietary software is, on the average better than free software. it just gets a bad rep because it has a higher deviation while free software is always constantly between shit and mediocre
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@SuperDicq if it was bait itd have to be wrong or misleading
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@ube You are wrong. The license says nothing about the software’s quality.

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@SuperDicq its not about the license it's about the average quality under each. companies are a lot better than a bunch of linux nerds at shit like ux for example.
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@ube I mean the only reason they might do that is because they have more money that is unethically gained by exploiting their users.

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@ube both suck, i only trust minimalism
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@SuperDicq exploiting users equates to a better user experience? sounds contradictory, but hell yeah
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@ube i'm not sure if there's very many types of software out there at all where the free software option is the best.
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@ube @SuperDicq only if you're a nigger that hates the terminal, otherwise you get better ux
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@nigger @SuperDicq i think siding with any one form like that is beyond silly. there are usecases where a commandline works better and there are usecases where a modern gui is better
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@ube but at least with foss i can attempt to fix it myself if something's broken or not how i want
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@ube @nigger Unfortunately the peak of desktop GUI design was in the mid 00s because everything GUI related went to shit as soon as people started making “mobile first” crap.

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@SuperDicq @ube @nigger "Responsive" my ass! Retvrn to skeuomorphism with mid-2000's overtones!

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@VD15 @ube @nigger You can’t make pixel perfect designs like this anymore because phones and high res desktop monitors fuck everything up with their insane DPI.

Like seriously you make a website and set you border-width: 1px; and the client browser is just like “let me make this 3 pixels wide or someshit because I’m a phone” and I as the developer am like I SPECIFICALLY SAID MAKE IT 1 PIXEL. WHY IS 1 PIXEL NOT 1 PIXEL.

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@SuperDicq @VD15 @ube @nigger because pixel is not "device pixel" or whatever "dp" is
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@hj @nigger @SuperDicq @ube "device pixel" implies the existence of some kind of abstract, deviceless pixel

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@VD15 @hj @nigger @ube I know how it works, but I don’t care. I am of the opinion that we should get of device pixel ratios and all that bullshit and just make 1 pixel = 1 pixel. If I wanted something scaled proportionally to the screen I would’ve just used pt measurements or something.

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@VD15 @hj @nigger @ube I am also of the opinion that 1920x1200 is literally the perfect resolution for desktop pc usage.

Anything higher and you will start to get into high DPI bullshittery and everything starts looking terrible and half the applications don’t scale correctly and fonts become all blurry.

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@SuperDicq @VD15 @ube @nigger I use 2K screen without any hidpi nonsense
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@hj @nigger @SuperDicq @ube Same, I run 2560*1440, but I don't scale shit. I like everything slightly smaller so I have more screen real-estate.

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@hj @VD15 @ube @nigger What is a 2K resolution? It does not have a single definition.

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@SuperDicq @hj @ube @nigger God knows how you fuck up scaling a vector font, but they manage it

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@VD15 @nigger @SuperDicq @ube it's not tinier if display has sameish pixel density
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@hj @VD15 @ube @nigger That also does not have a single accepted definition.

Please tell me the actual resolution of the screen so I know what you’re talking about.

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@hj @VD15 @ube @nigger That’s 16:9 and not 16:10, which I think is better.

But 2560x1440 is only slightly more pixels than 1920x1200. If the screen is bigger than 24 inch in diameter I would find that acceptable.

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@hj @VD15 @ube @nigger Can you still buy 1366x768 laptops?

While an acceptable resolution for a small screen I mostly just hate this resolution because it’s just an ugly number.

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@hj @meso @nigger @VD15 @ube I’d say 800x600 as that’s the native resolution that most golden era visual novels run at.

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@SuperDicq @VD15 @hj @ube @nigger roughly 2k pixels on the horizontal axis. In a 16:9 aspect ratio that would be typically 1080p. If you double it, you get 4k, or 2160p. It's a shrimple concept that got confused by bad marketing when 2.5k/1440p monitors got popular.
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Listens to Baroque while coding murder.exe newt

Edited 1 month ago
@VD15 @nigger @SuperDicq @hj @ube have you even seen vector Terminus? It’s pure asinine shit, especially at smaller sizes.
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@SuperDicq @VD15 @hj @ube @nigger

>But 2560x1440 is only slightly more pixels than 1920x1200.
60%.

(2560*1440) / (1920*1200) = 1.6
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@newt @VD15 @hj @ube @nigger Yes, it’s about 60% more dense, which is still acceptable without needing to set desktop scaling to “200%” to be able to see anything like on 4K.

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@SuperDicq @VD15 @hj @ube @nigger
>needing to set desktop scaling to "200%" to be able to see anything like on 4K.

why would you?
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Listens to Baroque while coding murder.exe newt

Edited 1 month ago
@SuperDicq @VD15 @hj @ube @nigger 34". I'd say it's too big for this resolution, I'd rather have a 27" with the same res. Or something 6k or larger at 34".

Basically, 200-250dpi is perfect for computer screens.
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@newt @SuperDicq @VD15 @hj @ube Fractional scaling sucks so much I just increase font sizes ans default zoom on my laptop
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@newt @VD15 @hj @ube @nigger

34”
Yeah no fucking shit you don’t need desktop scaling bro. The “pixels per inch” ratio ain’t that high if you got a monitor that big.

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@SuperDicq @VD15 @hj @ube @nigger I also run a 3840x2400 16" laptop without scaling comfycool
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@SuperDicq @VD15 @hj @ube @nigger my eyesight hasn't changed a bit since I was 17. Thank you!
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@meeper @SuperDicq @VD15 @hj @ube kinda same. My desktop screen has font sizes 12-14, the laptop has 16. That's it, no other scaling methods whatsoever.
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@ube 11/10 bait, made me respond.

Even going based off shallow functional matters, most proprietary software is complete and utter garbage - the users just suck it up and always accept that they can't do certain things.

Free software early in development is usually functionally poor (the same is true of proprietary programs that become functionally good), but if a lot of work is put into a free program, often it turns out great, with no parallel when to comes to proprietary software.

Most complaints I see when it comes to free software is massive skill issues and the main issue is that the proprietary slave has shit and mediocre skills.
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@SuperDicq @ube The license is quite a good indication of the software's quality.

If it's GPLv3-or-later or AGPLv3-or-later or GPLv2-or-later and the project says it's free software and stands for the users freedom, it's great.

If it's GPLv2-only, usually the software has some defects, but is pretty decent.

If it's under a weak license, the software is generally poor.

If it's under a proprietary license, it's usually dogshit (there's only a handful of proprietary temptation that's actually functionally good really).
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@ube @SuperDicq When it comes to user experience, those Linux developers give a poor one - as they keep shoving more and more proprietary software into their kernel.

Meanwhile, GNU gives the great user experience of GNU/Freedom.
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@SuperDicq @VD15 @hj @ube @nigger 1440p works as well as 1200p - too bad there are no 16:10 ~1440p screens.
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@Suiseiseki @nigger @SuperDicq @VD15 @hj @ube the 8:5 aspect ratio rough equivalent to 1440p is 1600p.
Some laptops like MacBooks have them. The BenQ RD240Q is one standalone.

But why settle for 8:5 when 3:2 perfection is in reach?
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