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@dagda Just started playing SMT Strange Journey, it's too fucking kino. I'm only like 6 hours in but it's actually goated.
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@dagda The original. I heard Redux was quite a bit easier, so I opted to play the original first.
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@dagda
The difference in the covers is crazy, the original's cover looks imposing and intriguing whilst the new cover looks extremely generic.

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@yomiel The first one looks actually alien and weird, the soldier in this armour design shows the game is about decisiveness in the face of larger-than-man horrors, not character-driven narrative faggotry, the font design and schwarzwelt view make it perfect.

The second one looks absolutely nu-Atlus:
"look here, these heccin heroes are from space soldier high school, so cool, in the next remake we'll make social links and you can see them dating, not like you got much of that going on chuddie! Also who is this mysterious bitch in the background that we shoehorned in like in any Atlus Remake? Not like her arc has any right or sense to be there but you'll buy it anyway ;) Also we added a contrast between light and dark in the cover to remind you this is NOT PERSONA, this is the other persona with alignments you know? Like light and dark, don't forget!!"
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I miss Kaneko's art on SMT titles. His style was very bold with sharp features that made it very recognizeable and unique along many of his unique demon designs like Asura, the moriae sisters, Oni and Lilith.

The new demon designs are really generic and they blend into any other animu thing of today.
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@dagda Atlus have been terrible with covers in general for years. I can think of more bad covers than genuinely well made or stylish ones.
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