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In serious need of a hug
Why do I want my liver to be eaten by a foxxy lady?
Typos are a spook

"Not the worst person on the instance"
this thing is hard to use for the labeled usecase tbh. I'll have to go for a walk with a tripod to find some shit to use it on.
Really hard to find a good scene, even harder to focus. I have to wait a few seconds before shooting so the camera stops moving enough and then use a remote trigger. I never before even realized this tripod was shaky
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New theory on the rear shifting: maybe the small chainring is the wrong way around lol
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N33R ☎️6337@MRMCD ⚸ 🩸 lesbian

DAILY GIRL AFFIRMATIONS:

I AM A COMPLEX ORGANISM BRUTALLY ENGINEERED BY UNCARING FORCES OF NATURE

I AM A PRODUCT OF BILLIONS OF YEARS AND TRILLIONS OF DEATHS

I AM BUILDING A MACHINE GREATER THAN MYSELF

I AM ABLE TO MAKE PHONE CALLS AND APPOINTMENTS

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dlss5 is bad enough but it's making anime stylistic games even worse
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@grok @kaia how does invading ukraine help with sanctions?
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Happy 9:11
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Some day i'll forget my filters and post shit that will get me forever shunned
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@mia @lain @animeirl for some reason this specific post didn't make it to my notifs
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@lebronjames75 @MalibuSunrise also thta's how you recharge the energies of the salt lamp, by sacrificing your unborn offspring to it
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I prefer when i just thought the guy made a nice wm
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Ah yes, culture war drama
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@meso you can have a good reason to kill 300 people, but CHEATING is WRONG
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@animeirl @lain @mia at least that's my understanding, i mostly watched some random yt videos before and looked up hable now
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@animeirl @lain @mia screens can't display infinite brightness so you have to map what you render to what you can display, hable is an old attempt at recreating the look of analog film and gives you a pretty typical ps3/xbox 360 era look. Colors will shift weirdly if your tone mapping sucks like red turning into orange or blue to purple in bright scenes.
Usually today you go for a curve that gives you better shadows and does a bunch of transformations before actually tone mapoing to shift colors more accurate to human vision
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