A lot of modern games feel like they’re made by people who basically want to make a movie or write a novel.
I think it’s a valid approach if someone makes a visual novel or some sort of a walking simulator, I don’t like when devs try to tack on unavoidable action sequences in a game where you can get by talking most of the time (hello Planescape: Torment endgame. And Curst before that, but at least then you have your party with you).